FireMode
FireMode
is used to determine how guns should behave when the trigger is pulled.
Types
Name | Description |
---|---|
Unknown | Should not be used regularly, as it indicates the received data was invalid or uninitialized |
Safety | Weapon cannot be fired |
SemiAuto | Weapon can be fired one shot at a time |
FullAuto | Weapon can fire continuously while the trigger is held down |
TwoRoundsBurst | Weapon fires 2 rounds when the TriggerState is in Firing state |
ThreeRoundsBurst | Weapon fires 3 rounds when the TriggerState is in Firing state |
FourRoundsBurst | Weapon fires 4 rounds when the TriggerState is in Firing state |
FiveRoundsBurst | Weapon fires 5 rounds when the TriggerState is in Firing state |
備考
Generally, you can cancel bursts if you are in the middle of cool down between 1st to 2nd bullet. You cannot cancel after the 2nd shot of the burst.